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This game is a perfect example of why Nintendo is so successful today.
![super smash bros lawl melee super smash bros lawl melee](http://i.ytimg.com/vi/0eXjmXj45co/hqdefault.jpg)
This game WILL last you over 500 hours if you are a fan of the original. Then there are the special melee modes, with special battles like Giant Melee (where everybody is big), or Special Sudden Death Melee, where everybody starts off with 300% damage. You can play the usual stock (lives) or time mode, but you can also play coin mode, where you knock coins out of your opponents and collect there. But the truly amazing part of this game is the multiplayer mode, which is what makes Super Smash Bros. And then there are the 292 trophies which include people like Misty from Pokemon or the go-kart from the Mario Kart games. There is an event mode with 51 events where you fight in special pre-set circumstances. There is Stadium Mode, where you can play your character's target practice level, beat up a beanbag before seeing how far you can hit it with a bat, and fight against up to 100 computer characters. There Adventure Mode, where the player goes through scrolling world with hazards before fighting your enemy. In Melee, there is Classical Mode, which is a lot like the original, only the stages are mixed. In the original Super Smash Bros., the one-player mode was going through a fixed set of 13 stages. There are 4 Special Attacks instead of the usual 3, and you can dodge projectile attacks and mid-air attacks. Now, if you grab somebody, you have a choice of attacking the victim, or throwing them up, down, forward, or back. Melee is not a rehash of the N64 version, as it has been often called. The sound effects are wonderful, and best of all, there is none of the sound editing that plagued the first version. It remixes many popular tunes from Zelda's Overworld Theme to Pokemon's Battle Theme. If anybody's a fan of Nintendo music, then this is the game for you. That's an amazing feat considering most of the things documented in this site goes at just 24 fps. And most importantly of all, it goes at a blistering 60 frames per second. The character design is so detailed you can see the furs on Fox and the curves of the cloth for Mario. People claim the backgrounds are terrible, but they look fine to me.
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Finally, the wait is over, and fans are treated to the greatest fighting game of the year. Over the next 6 months, Nintendo tortured their fans by revealing saliva-inducing options such as 292 trophies, 25 characters, 28 stages, an much, much more. Shown at E3, it passed Star Wars Rogue Squadron 2 as the most anticipated Gamecube game. A little bit after two years after its release, Nintendo announced a sequel to the best-selling fighting game. Not only are the controls so simple even a 5 year old could play, but it's also fast, furious, and most of all, fun. should know how fun it is to smash your friends as popular Nintendo characters. Anybody who's played the original Super Smash Bros.